Touring cars
Students examine a real-world scenario and attempt an authentic challenge based on the Fast and Curious Technology Mandatory unit.
They develop a range of skills and understanding in recording and analysing both qualitative and quantitative data to assist in designing a race strategy. Students learn to calculate values from scale diagrams and collect physical measurements.
The task could be modified to use a general-purpose programming language in order to incorporate outcome TE4-4DP (designs algorithms for digital solutions and implements them in a general-purpose programming language).