Daily pickup
Students design an algorithm addressing several criteria to successfully navigate their programmable car to follow a path to complete objectives using the graphical language introduced and taught in the Fast and Curious unit.
Students use a range of thinking skills to plan for and design a bridge which addresses several criteria and solves the scenario-based problem.
To complete the coding activities, students need to have some prior experience using the TotalJS flow environment. The task could be modified to use a general-purpose programming language in order to incorporate outcome TE4-4DP.