Package 5-3 - Kindergarten Mathematics - Dotty six

This game focuses on some key mathematical skills including counting, representations and combining quantities.

Week 6 - Package 3 - Kindergarten Mathematics - Dotty six

Things you need

Have these things available so your child can complete this task.

Ideal

  • Dotty six video

  • Paper (to make your game board and your number cards)

  • 3 sets of number cards showing numbers 1, 2, 3, 4, 5 and 6

  • Another player

  • Coloured pencils or markers

Back up

Use toys or figurines to have two teams play against each other.

Why is this activity important?

This game focuses on some key mathematical skills including counting, representations and combining quantities. It supports your child to develop their mathematical reasoning as they learn strategies to increase their chances of winning.

Before you start

  • Make sure you have the required resources ready to use.

  • This activity can be played with a partner or individually by using figurines to represent two teams.

What your child needs to know and do

You can easily adapt this task to suit the skills of your child.

What to do next

Watch the Dotty six video.

How to play:

These are the rules we used to play this game, however, these are open to suggestions!

  • Take turns to roll the dice and put the corresponding number of dots into a box.

  • You can put your dots anywhere, but you can’t have more than 6 dots in any box.

  • You have to put all of your dots in 1 box.

  • You win if you finish the row, column or diagonal of complete boxes (6 dots in each).

  • If you can’t go, you miss a turn.

Options for your child

Activity too hard?

Create the cards with the dot pattern displayed on the cards.

Activity too easy?

Change the total. So instead of Dotty 6, make it Dotty 12 or Dotty 21, for example

Follow-up questions to ask your child

  • Where is a good place on your game board to place that amount?

  • How many do we need to make 6 here?

Extension/additional activity

Change the number cards you use. So instead of numbers 1 - 6, you could make cards from 1 - 10, or, only use odd numbers, etc.

Change the grid from 3 x 3 to 4 x 4.


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