Connect

Connecting with people is what binds us together as people. We've included connections on this page to people and agencies that can support you to strengthen your mental health or someone you care about, and provide help when you need it.

Mental health and wellbeing hub

The NSW Department of Education mental health and wellbeing hub includes ways you can help yourself and others to strengthen mental health.

It has links and contact details for getting help when you need it, including help following a natural disaster.

Visit the Mental health and wellbeing hub

Lifeline

13 11 14 – 24 hours a day

Lifeline Text

0477 13 11 14 – 6pm to midnight (AEDT)

Beyond Blue

1300 22 4636  www.beyondblue.org.au 

Butterfly Foundation National Helpline

1800 334 673

Carer Support

1800 242 636 or 1300 554 660

SANE Australia Help Centre

1800 187 263  www.sane.org

Suicide Call Back Service

1300 659 467

Kids Helpline

1800 55 1800  www.kidshelpline.com.au

MensLine Australia

1300 789 978

QLife

1800 184 527

Open Arms – Veterans and Families Counselling

1800 011 046

Head to Health

www.headtohealth.gov.au  

Black Dog

www.blackdoginstitute.org.au  

Headspace

www.eheadspace.org.au    

R U OK?    

www.ruok.org.au  

ReachOut

www.au.reachout.com 

Embrace Multicultural Mental Health

www.embracementalhealth.org.au

Connecting with friends

Meeting new people or making new friends can be difficult at any age. But finding an activity or playing a game together that can help 'break the ice' is often a great way to start.

Connecting with other people is often the foundation to happiness and so making the time to do something silly and getting to know each other is worthwhile (and great holiday fun).

Marshmallow and pasta tower

Try the Marshmallow and Pasta Tower challenge to build a tower from marshmallows and spaghetti. Divide into teams or work as a mini team using dry spaghetti and a pack of large marshmallows to build the tallest free-standing tower in 5 minutes.

The team with the tallest tower is the winning team. If all towers are the same height, the team that can move their tower across the room without it breaking or collapsing, wins the game.

Chopstick challenge.

Each person needs to use chopsticks to transfer the contents from one small bowl to another. Smarties, sultana, cereal, mini marshmallows, dried peas are perfect.

Start the clock, watch out for sneaky snacking (especially if using smarties) and GO.

Food alphabet

Each person gets a piece of paper to write down the letters of the alphabet down one column and next to each they need to write a food that starts with each letter. One point for each answer. Triple points for letter q, u, x, y, z. (There are a few x foods like Xigua-an African watermelon and xylocarp-a fruit similar to coconut.)

You can time it and try and beat the clock, you can play while driving or walking by calling out your answers, or try playing it in teams as charades.

Crack a Smile

In pairs, take turns at trying to get their partner to “crack a smile” without touching them. The partners should change roles once they make their partner smile. If you are playing in a group, mix the pairs up and try your luck with another person. Who is the funniest person in your group?

Two Truths and a Lie

Each person needs to share two facts and one 'fib' with the group. You can write these down, and as a group read them out and try and guess what's the truth and what's been made up - or you can ask each person to say their three in any order, and see if you can pick the lie.

This or That?

This is a fast-paced game. It works best if you have your choices already prepared. Some of the answers will make you want to ask more and find out why they chose what they chose.

Here are a few examples to start with:

  • Morning or evening?
  • Cats or dogs?
  • Pizza or Thai?
  • Beaches or bush?
  • Talking or listening?
  • Movies or Netflix?
  • Bright colours or pastels?
  • Inside or outside?
  • Relaxing or adventure holidays?
  • Text or email?
  • Sweet or savoury?
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