Game Changer tips and tricks
Not sure where to start on your Game Changer Challenge application? We've pulled together a handy checklist to help you on your way.
What is a Game Changer?
A Game Changer is someone who is a passionate, dedicated and visionary team player. They are a deep and creative thinker who recognises the good in themselves and the good in others, and works collaboratively to achieve exceptional results.
We all have special superpowers, that’s what makes us unique. It’s the force of all the superpowers working together that allows magic to happen. Some of the superpowers we have identified in the Game Changer promotional film are the storyteller; the maker; the creator; the number cruncher; the idea guru; and the organiser, but each team will be unique and reflective of the special talents your school nurtures.
How do we make our video?
You can make your video anyway you like - iPhone, DSLR camera, iMovie are just some suggestions. There are many programs and mobile applications available that make filmmaking easy and fun - so jump online and do some research.
What should we include in our video
- Capture a bit of your school on camera: What does it look like? What makes your school unique?
- Introduce each of your teammates and their superpowers
- Tell us about your visionary idea for the school of the future and how it will improve the lives of school students and teachers. And if it’s already happening at your school, let us know about this too.
Tips for making a good video
- Hold the camera steady while filming or use a tripod if you are filming people speaking
- Make sure your subject is well lit
- Write a script and rehearse to make sure it fits within 60 seconds
- If you’re accompanying the film with music, find an impactful soundtrack that matches the mood of your vision.
What are the judges looking for?
- A team representative of diverse skill sets/superpowers
- Evidence of deep thinking in responding to the question, What should the school of the future should look like?
- Enthusiasm for participating in the challenge and evidence of a desire to learn about the design-thinking methodology